Showing posts with label MAC. Show all posts
Showing posts with label MAC. Show all posts

Saturday, October 15, 2011

AND YET IT MOVES


    A Broken Rules development
  
   Title: And Yet It Moves
   Genre: Indie, Casual
   Developer: Broken Rules
   Publisher: Broken Rules   

   Release Date: 2 Apr 2009
   Languages: English, French, German, Italian, Japanese, Spanish









And Yet It Moves is a puzzle-platformer, set in a unique world, made of ripped paper. Within the paper-collage you can jump, run and last but certainly not least: rotate the world. Learn how to apply the physical consequences of rotation to master the many tricky situations you may encounter.

You can play a race against the clock on different levels, too, competing against previous clocked times. Your run will be recorded, as a "Ghost" which can be submitted, along with your time, to the global high scores online. You can download other users' Ghosts to compete with friends and strangers around the world and see who found the fastest route.















PC System Requirements

    • Operating System: Microsoft® Windows® XP / Vista
    • Processor: Dual Core 1.6 Ghz or higher, Single Core 2.0 Ghz or higher
    • Memory: XP: 512 MB RAM, Vista: 1 GB RAM; (you might need more RAM if you have an integrated graphics card)
    • Hard Disk Space: 60 MB
    • Video Card: Intel® gma950 or higher; any non integrated card with 128 MB and openGL 1.2 support

Mac System Requirements

    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later
    • Processor: G4/G5/Intel based: Dual Core 1.6 Ghz or higher, Single Core 2.0 Ghz or higher
    • Memory: 1 GB RAM
    • Graphics: Intel® gma950 or higher; any non integrated card with 128 MB or better
    • Hard Drive: 60 MB
    • Other Requirements:



Friday, September 9, 2011

BOB CAME IN PIECES

    A Ludosity Interactive Development
    Bob Came in Pieces.
    

   Title: Bob Came in Pieces
   Genre: Adventure, Indie
   Developer: Ludosity Interactive
   Publisher: Ludosity Interactive
   Release Date: 22 Jan 2010
   Languages: English




Bob has crashed on a strange planet, lost a bunch of parts for his ship and above all, is late for work!
Find the lost parts and rebuild your ship along the way to solve challenging, physics-based puzzles.

You can build your ship any way you like in the ship builder – try to find the coolest ship-design for the puzzle at hand!

  • Rebuild your ship any way You like
  • Find the lost parts and tools for Your ship – You’ll need them to solve puzzles!
  • 25 Chapters of solid level design and clever puzzles
  • Many hours of replayability, with secrets, Achievements, Leaderboards and more















PC System Requirements

    • OS: Windows XP/Vista/7
    • Processor: 2.4 Ghz or equivalent processor
    • Memory: 1GB System RAM (2GB recommended with Vista/7)
    • Graphics: 128mb video RAM and at least Shader Model 2.0
    • DirectX®: 9.0c
    • Hard Drive: 500MB of free space
    • Sound: Windows compatible sound card

Mac System Requirements

MULTIWINIA


    An Introversion Software Development
    Multiwinia - Survival of the flattest
 
   Title: Multiwinia
   Genre: Indie
   Developer: Introversion Software
   Publisher: Introversion Software
   Release Date: 19 Sep 2008
   Languages: English, French, Italian, German, Spanish

DOMINATION


CAPTURE THE STATUE



ROCKET RIOT


BLITZKRIEG



ASSAULT
"Long ago a computer scientist called Dr Sepulveda created a beautiful digital world existing entirely within a computer network of his own invention. This world was called Darwinia and it was inhabited by a peaceful, law-abiding digital life-form called the Darwinians.

As the years wore on however the Darwinians became ever more aggressive and autonomous. They divided into factions, squabbling over Darwinia's limited natural resources. Tribes began to roam the fractal voids hell bent on each others destruction, drunk on power and unswerving in the pursuit of world supremacy.

Far and wide, they became known as the Multiwinians..."

Welcome to Multiwinia: Survival of the Flattest — the ultimate retro-arcade multiplayer experience! Choose from a selection of six spectacular action-packed game modes, set in one of the most beautiful game environs you will ever set eyes on.

Challenge your opponent to a game of stick-man slaughter, and watch digital-war unfold, as your Multiwinian army struggles to complete a chosen task faster and better than your rival's. It's fast, it's furious, and only the flattest will survive!




















PC System Requirements

    • Supported OS: Windows XP or Vista
    • Processor: 2.0 GHz CPU
    • Memory: 512 MB RAM
    • Graphics: GeForce 6200 or RADEON 9600 series
    • Hard Drive: 64 MB free space

Mac System Requirements

Sunday, August 28, 2011

TRAUMA

    A Krystian Majewski Development   
    EUROPEAN INNOVATIVE GAMES AWARD FINALIST 2010

   Title: Trauma
   Genre: Adventure, Indie, Casual
   Developer: Krystian Majewski
   Publisher: Krystian Majewski
   Release Date: 8 Aug 2011
   Languages: English*, German, Polish
                                  *languages with full audio support
 


TRAUMA tells a story of a young woman who survives a car accident. Recovering at the hospital, she has dreams that shed light on different aspects of her identity - such as the way she deals with the loss of her parents. TRAUMA lets you experience those dreams in an interactive way, reminiscent of Point-and-Click Adventure Games. It builds upon this established formula by introducing a gesture-based interface, real-time 3D technology for dynamic level layouts, unique photographic visuals and a level design philosophy that focuses on creating a rich experience rather than an elaborate puzzle challenge. Combined with the unconventional story, it is aimed to be a compact and deep game for a literate and mature audience.

TRAUMA conta a história de uma jovem mulher que sobrevive a um acidente de carro. A recuperar no hospital, ela tem sonhos que lançam luz sobre diferentes aspectos da sua identidade - como a forma como ela lida com a perda de seus pais. TRAUMA permite-nos experimentar os sonhos de uma forma interactiva, uma reminiscência de jogos de aventura Point-and-Click. Através da introdução de um interface baseado em gestos, em tempo real, a tecnologia 3D para layouts nível dinâmico, único com efeitos visuais fotográficos e uma filosofia de design de nível que se concentra em criar uma experiência rica, em vez de um quebra-cabeças elaborado. Combinando uma história pouco convencional, este jogo compacto e profundo destina-se aberto e maduro.








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